Controls
DragPress and drag anywhere on the field. The whole swarm flows toward your finger.
CoverYour swarm auto-attacks any enemy it covers — its HP melts. But enemies bite back, so sweep through; don't sit on them.
BURSTThe swarm contracts and lunges toward your finger — dive in or slip out of a charge. Short cooldown.
The Loop
XP & GrowLight dropped by kills (and stray motes) is XP — it auto-vacuums to the swarm. Every few motes also adds a unit; a bigger swarm hits harder.
WavesEnemies arrive in escalating waves — fast darters, tanky brutes, ranged spitters, and periodic elites. The longer you last, the heavier they get.
Level upFill the XP bar to level up: the game pauses and offers three upgrades. Pick one. Stack them across a run into a build.
Goal
BossA boss arrives late in the run. Bring it down to clear — that's the climax your build is for. If the swarm is wiped out, the run ends.